Because of physiology limitation, there are certain blind spots in the stereo perception of human eyes, and there is a certain fusion limit for the stereoscopic disparity, so it is very important to get the three-dimensional images. To solve this problem, in this paper, the range of stereoscopic view was defined by combining Panum fusion region theory with human eye stereo perception error, and the range of baseline length corresponding to stereoscopic viewing area was deduced. Based on the results, the scene simulation was performed using 3ds max, and five groups of disparity maps at different baseline lengths were obtained based on the maximum and minimum values of the baseline length at specific distances. Finally, the virtual reality glasses were used to verify the results. The results can provide guidance on the placement of the camera in the stereo photography process.